Full Cycle Game Academy
Innovative game development education specializing in Unreal Engine. Founded by Gamecan.
Meet our Instructors
Leo is a computer engineer who started his career working on embedded systems and web development for Internet of Things applications but found his real passion in game development. In early 2022, Leo flew from Brazil to Estonia to chase his goal of creating unforgettable game experiences in Unreal Engine.
Ronnie is an experienced Game Producer with a passion for video games. He has worked on notable projects such as The Last of Us, Battlefield 2042, and Diablo 2: Resurrected, bringing his expertise in web development, 2D & 3D Game Art, and business development to the table. he has also supported local game industries as an IGDA board member in the Philippines and has worked with a few award-winning indie studios. Now based in Estonia, he continues to inspire and innovate in the world of gaming.
Tõnu is an experienced sound designer and music producer who has worked in the industry for over 5 years and has a passion for experimenting with sounds. He uses Fruity Loops as his main tool and knows his way around in Unreal Engine when needed. Tõnu’s expertise in music and game audio allows him to create music and sound effects that effectively captures the desired emotions in listeners.
Full Cycle Game Academy not only teaches you about Unreal Engine, it provides hands-on practice where you are going to experience teamwork and a real experience on game development from concept or idea creating, all the way to production and experiencing things like time and task management, testing, and presenting a product."
"The course has far exceeded my expectations in more than just the academic aspects. The students as well as the teachers, regardless of age, are open to discussions and questions about game development, but also casual topics. "
"I am finally involved with the Game Industry. Instructors were really helpful. Their knowledge inspired us. Sometimes even a word in a whole sentence is golden information. Also other students, every student had different parts that they were good at. And we all were learning from each other a lot."
"A really nice place to do networking, to learn and to improve the unreal engine skills based on practice with the different tools we have at our disposal."
"I find it easy to get along with everyone due to the shared passion of making games! I have yet to regret choosing this course."
"I met amazing people. As an outsider, I had a chance to spend time in Pärnu and all around Estonia, I have way more clear sight about the game industry."
"I have made new friends and acquaintances, some of whom are from foreign countries, so in addition to knowledge about Unreal Engine and game development, I have learned a great deal about different cultures and traditions."